{"name":"The SailFish","race":"","profession":"","challenge_rating":"","proficiency_bonus":"","size":"Gargantuan","languages":"","alignment":"Any","description":"[h2]Ship Statistics[\/h2]\r\n[b]Creature Capacity[\/b] 1-4 crew, 4 passengers\r\n[br]\r\n[b]Cargo Capacity[\/b] 1 tons\r\n[br]\r\n[b]Travel Pace[\/b] 15 miles per hour (120 miles per day)\r\n[br]\r\n[b]Crystal Cores[\/b] 1\r\n[br]\r\n[b]Gravity Discs[\/b] 4\r\n[br]\r\n\r\n[h2]Ship Components[\/h2]\r\n[h3][u][b]Hull[\/b][\/u][\/h3]\r\n[b]Armor Class [\/b]13\r\n[br][b]Hit Points[\/b] 300 (damage threshold 10)\r\n\r\n[h3][u][b]Control: Helm[\/b][\/u][\/h3]\r\n[b]Armor Class[\/b] 16\r\n[br][b]Hit Points [\/b]50\r\n[br]\r\nMove up to the speed of the ship's gravity disc, with one 90-degree turn. If the helm is destroyed, the ship can't turn.\r\n\r\n[h3][u][b]Control: Crystal Core[\/b][\/u][\/h3]\r\n[b]Armor Class[\/b] 18\r\n[br][b]Hit Points[\/b] 100; \u201310 ft. speed per 25 damage taken\r\n[br][b]Speed [\/b]Energized crystal power. If the core crystal is destroyed, the airship will begin to fall toward the ground.\r\n[h3][b][u]Movement: Gravity Discs(x4)[\/u][\/b][\/h3]\r\n[b]Armor Class[\/b] 12\r\n[br][b]Hit Points[\/b] 100; -10 ft. speed per 25 damage taken\r\n[br]\r\n[b]Speed (air)[\/b] 150 ft in a straight line. 50 ft if ascending or descending\r\n\r\n[b]Environmental Damage[\/b] Any creature that touches occupies the same space as a gravity disc takes 2d10 lightning damage\r\n\r\n[b][u][h3][b]Weapon: Ballista[\/b][\/h3]\r\n[\/u][\/b]\r\n[b]Armor Class [\/b]15\r\n[br]\r\n[b]Hit Points[\/b] 50\r\n[br][b]Ranged Weapon Attack[\/b] +6 to hit, range 120\/480 ft., one target. Hit: 16 (3d10) piercing damage.\r\n\r\n[b][h3][u][b]Weapon: Ram[\/b][\/u][\/h3]\r\n[\/b]\r\n[b]Armor Class[\/b] 20\r\n[br]\r\n[b]Hit Points [\/b]100 (damage threshold 10)\r\n[br]The airship has advantage on all saving throws relating to crashing when it crashes into a creature or an object. Any damage it takes from the crash is applied to the ram rather than to the ship. These benefits don't apply if another vessel crashes into the airship.","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"13","hit_points":"300","strength":"16","dexterity":"7","constitution":"17","intelligence":"0","wisdom":"0","charisma":"0","base_movement":"","fly_movement":"150","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"","skills":"[b]Living Vessel [\/b]The ship is powered by a specialized crystal core of unknown origins. Veins of light run along the the ship hull, casting a glow. The ship gains a +2 to all Constitution check or saving throws. As long as the ship has at least 1 hit point, it regains 10 hit points every minute.","saving_throws":"Con +2","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"poison, psychic","condition_immunities":"blinded, charmed, deafened, exhaustion, frightened, incapacitated, paralyzed, petrified, poisoned, prone, stunned, unconscious","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"","actions":"On its turn, the small airship can take an action per each station that is manned by an NPC. Stations manned by PC's will take their action on that player's turn, or can ready their action until the captain's or ship's turn.\r\n\r\n\r\n[h3][b][u]Stations\/Action[\/u][\/b][\/h3]\r\n[b]Load\\Aim\\Fire Ballista (Dexterity Check).[\/b] The small airship can fire its ballista (DMG, ch. 8).\r\n[b]\r\n[br]Move(Dexterity Check)[\/b]. The small airship can use its helm to move with gravity pads\r\n[br][b]Lookout (Perception Check). [\/b]A designated lookout can scout ahead for upcoming dangers\/complications coming in the next round. A success on the check will provide advantage on the next dexterity check made by the helm.","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"","isShared":"on","templateId":"3087","blockId":"1002035","world":"09c7eef8-70a4-471f-97cc-65a2058166b2","folder":""}