{"name":"Faleleg Sagegrove","race":"Wood Elf","profession":"Scout","challenge_rating":"1","proficiency_bonus":"+2","size":"Medium","languages":"Common, Elvish","alignment":"Neutral Good","description":"Faleleg Sagegrove is a 5'6\" Wood Elf who serves under Diederick William-Spy. He is very friendly, always wanting to make new friends. He wears commoners clothes, and although spending time with Diederick, isn't considered that powerful or wealthy.","ideals":"Faleleg wants to be friends with everyone. He avoids fights and can get pretty upset when they do happen.","bonds":"Faleleg has the supernatural ability to see those who are worthy. He can pick out good-natured people easily and sticks with them. Through this, he is loyal to Diederick William-Spy and his followers.","flaws":"Faleleg can often come across as annoying. Many people do not want or like the attention he gives them when trying to become friends.","suggested_environments":"","armor_class":"12","hit_points":"13","strength":"11","dexterity":"14","constitution":"13","intelligence":"11","wisdom":"15","charisma":"11","base_movement":"35","fly_movement":"0","burrow_movement":"0","hover_movement":"0","swim_movement":"18","climb_movement":"18","senses":"passive Perception 15","skills":"Insight +5, Nature +4, Perception +5, Stealth +6, Survival +5","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"","condition_immunities":"","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[i][b]Mask of the Wild. [\/b][\/i]Faleleg can attempt to hide even when he is only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena. \r\n\r\n[i][b]Keen Hearing and Sight. [\/b][\/i]Faleleg has advantage on Wisdom checks that rely on hearing or sight.","actions":"[i][b]Multiattack. [\/b][\/i]Faleleg makes two melee attacks or two ranged attacks.\r\n\r\n[i][b]Shortsword. [\/b]Melee Weapon Attack: [\/i]+4 [roll:1d20+4] to hit, reach 5ft, one target. [i]Hit: [\/i]5 (1d6+2) [roll:1d6+2] piercing damage.\r\n\r\n[i][b]Longbow. [\/b]Ranged Weapon Attack: [\/i]+4 [roll:1d20+4] to hit, range 150\/600, one target. [i]Hit: [\/i]6 (1d8+2) [roll:1d8+2] piercing damage.\r\n\r\n[i][b]Whispers of the Woods. [\/b][\/i]Once per day, Faleleg is able to manipulate the growth of plants to his will. This can be used to create temporary shelter, block off enemies, form a climbable ladder, and more.\r\n\r\n[i][b]Clone Scouts.[\/b][\/i] Faleleg is able to clone himself during combat. Each clone produced has double Faleleg's base hit points and is indistinguishable from himself. Up to three clones can exist at a time and Faleleg can create multiple clones during one action. All clones perish once Faleleg goes unconscious or dies. Killing a clone has no effect on Faleleg and each clone created has all the same abilities Faleleg does, except [i]Clone Scouts. [\/i]All clones act on Faleleg's turn.","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"","tags":"","isShared":"on","templateId":"3087","blockId":"1148114","world":"5ad9da12-fd59-4512-bb74-dbfb7ed95ffd","folder":"17739"}