{"name":"Greedstalker, the Corrupter of the Wilds","overview":"Greedstalker is a powerful and ancient dragon known for his insatiable desire for treasure and possessions. He was so consumed by his lust for wealth that he commissioned a group of Dwarven craftsmen to create the Vorpal Crown, a powerful artifact that would amplify his power and control his greed. However, the crown's power proved too great for Greedstalker to control, and he was consumed by his own greed, dying as a result.","skillproficiences":"","toolproficiences":"","lifestyle":"Greedy","languages":"All, Telepathy 120 ft.","equipment":"","features":"Greedstalker was a powerful and ancient dragon of immense size, standing over 50 feet tall and stretching nearly 100 feet from head to tail. His body was covered in shimmering green scales, with piercing yellow eyes that glowed in the darkness. He possessed powerful claws and sharp teeth that were capable of tearing apart even the strongest of foes.","suggestedcharacteristics":"Greedstalker is as cunning, manipulative, and ruthless, using his intelligence and charisma to control those around him and bend them to his will. Greedstalker is also known for his arrogance, considering himself to be superior to other creatures and believing that his hoard of treasure makes him invincible.\r\n\r\nIn addition to his negative characteristics, Greedstalker also has some positive traits. He is fiercely independent, refusing to bow to the will of others, and he is a skilled strategist and tactician, able to plan and execute complex schemes with precision. However, his desire for wealth and power often leads him to make rash decisions that put himself and others in danger, making him a dangerous opponent to cross.","traits":"Greedstalker is incredibly greedy and obsessed with accumulating wealth and power.","ideal":"","bond":"","flaw":"Greedstalker's main flaw is that his insatiable desire for wealth and power has consumed him to the point where he is willing to do anything to obtain more treasure, even if it means sacrificing others or putting himself in danger. This has caused him to become paranoid and mistrustful of others, as he sees them as potential threats to his hoard","tabledata":"Armor Class: 28 (natural armor)\r\n\r\nHit Points: 800 (50d12+350)\r\n\r\nSpeed: 60 ft.\r\n\r\nSTR 30 (+10) DEX 22 (+6) CON 25 (+7) INT 20 (+5) WIS 26 (+8) CHA 30 (+10)\r\n\r\nSaving Throws: Str +19, Dex +16, Con +17, Int +15, Wis +18, Cha +19\r\n\r\nDamage Resistances: Cold, Fire, Lightning; bludgeoning, piercing, and slashing from nonmagical weapons\r\n\r\nDamage Immunities: Poison\r\n\r\nCondition Immunities: Charmed, Exhaustion, Frightened, Poisoned\r\n\r\nSenses: Truesight 120 ft., passive Perception 27\r\n\r\nChallenge: 30 (155,000 XP)\r\n\r\nLegendary Resistance (3\/Day): If Greedstalker fails a saving throw, he can choose to succeed instead.\r\n\r\nMagic Resistance: Greedstalker has advantage on saving throws against spells and other magical effects.\r\n\r\nMagic Weapons: Greedstalker's weapon attacks are magical.\r\n\r\nRegeneration: Greedstalker regains 50 hit points at the start of his turn.\r\n\r\nInnate Spellcasting: Greedstalker's spellcasting ability is Charisma (spell save DC 27). He can innately cast the following spells, requiring no material components:\r\n\r\nAt will: detect magic, fear, fireball, invisibility, lightning bolt, mage armor, chain lightning, shield, thunderwave, Fireball, feeblemind\r\n3\/day each: blight, dominate person, dominate monster, teleport,  chain lightning\r\n1\/day each: earthquake, power word kill\r\nActions\r\n\r\nMultiattack: Greedstalker can use his Frightful Presence. He then makes three attacks: one with his bite and two with his claws.\r\n\r\nBite: Melee Weapon Attack: +19 to hit, reach 10 ft., one target. Hit: 42 (6d10 + 10) piercing damage plus 24 (7d6) fire damage.\r\n\r\nClaw: Melee Weapon Attack: +19 to hit, reach 15 ft., one target. Hit: 28 (4d8 + 10) slashing damage plus 24 (7d6) lightning damage.\r\n\r\nFrightful Presence: Each creature of Greedstalker's choice within 120 feet of him and aware of him must succeed on a DC 27 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to Greedstalker's Frightful Presence for the next 24 hours.\r\n\r\nLegendary Actions\r\n\r\nGreedstalker can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Greedstalker regains spent legendary actions at the start of its turn.\r\n\r\nClaw Attack: Greedstalker makes one claw attack.\r\n\r\nMove. Greedstalker moves up to his speed without provoking opportunity attacks.\r\n\r\nCast a Spell (Costs 2 Actions). Greedstalker casts a spell from his list of innate spells\r\n","tags":"Evil, Ancient, Dragon, Myth","isShared":"on","templateId":"24","blockId":"1206439","world":"a89ddf1d-31b4-4988-a457-9f5b7f5938a3","folder":""}