{"name":"Ranger","overview":"","hitdice":"d10","hitpointsfirstlevel":"1d10","hitpointsathigherlevels":"1d10 (or 6) + your Constitution modifier","armorproficiencies":"Light armour, medium armour, shields","weaponproficiences":"Simple weapons, martial weapons","tools":"None","savingthrows":"Strength, Dexterity","skills":"Choose three from Animal Handing, Athletics, Insight, Investigation, Nature, Perception, Stealth, and Survival","spellcasting":"By the time you reach 2nd level, you have learned to use the magical essence of nature to cast spells much as a druid does.","equipment":"(a) scale mail or (b) leather armour\r\n(a) two shortswords or (b) two simple melee weapons\r\n(a) a dungeoneers pack or (b) an explorers pack\r\na longbow and a quiver of 20 arrows","features":"","subclasses":"","tabledata":"","tags":"","isShared":"1","templateId":"25"}