{"name":"The Commoner","overview":"Adventures delve into dungeons deep and venture into forests dark, relying on their skills, companions, and fate in their search of fame and coin. In doing so they often change their lot in life and become the thing of legends.\r\n\r\nYou are no adventurer, at least, not yet. You a but a lowly commoner with aspirations for something greater; whether that be to earn enough coin to retire and live comfortably, gain a noble title, or become a legend. The only surefire way, besides being born a lucky bastard, to do any of these things is to become and adventurer. \r\n\r\nSo sharpen that stick, grab that bag, and kiss your loved ones goodbye. You're headed off to a dungeon, to try your luck and make a name for yourself or die trying.","hitdice":"d4","hitpointsfirstlevel":"5+CON, minimum 5","hitpointsathigherlevels":"you gain additional hit points and an additional hit die when you reach the 3rd and 5th level","armorproficiencies":"None","weaponproficiences":"Simple Weapons","tools":"Background","savingthrows":"None","skills":"Any skills from your background.","equipment":"Any equipment from your background, plus a backpack and one simple weapon\r\n[center][b]OR[\/b][\/center]\r\n3D6 x 5 copper pieces to buy equipment and your background equipment","spellcasting":"None to start","features":"All stats are 10(+0) plus racial modifiers.\r\nSkills and other proficiency can be learned from a class trainer, assuming you have the coin and the time.","subclasses":"examples of backgrounds that can be chosen and can give additional ability score improvements and the like\r\n\r\n[ul]\r\n[li]Shepard[\/li]\r\n[li]Farmer[\/li]\r\n[li]Laborer[\/li]\r\n[li]Blacksmith's apprentice[\/li]\r\n[li]Hunter[\/li]\r\n[li]Carpenter's apprentice[\/li]\r\n[li]etc.[\/li]\r\n[\/ul]\r\n","tabledata":"Level | XP | Proficiency Mod | Abilities\r\n1 | - | +1 | simple weapons, one tool set\r\n2 | - | +1 | +1 to an ability score\r\n3 | - | +1 | hit point improvement and +1 hit die\r\n4 | - | +2 | +1 to an ability score\r\n5 | - | +2 | hit point improvement and +1 hit die","tags":"","isShared":"on","templateId":"25","blockId":"140902"}