{"name":"Shard Knight","overview":"","hitdice":"d10","hitpointsfirstlevel":"10","hitpointsathigherlevels":"Roll 1d10 each level or take avg","armorproficiencies":"Shard Armor","weaponproficiences":"Unarmed, one hand, two hand","tools":"Shard Armor Kit","savingthrows":"Intelligence, Constitution ","skills":"Choose from two","equipment":"","spellcasting":"","features":"At level 1 you are able to use Shard Armor. Wearing Shard Armor reduces movement by 10. Your AC is 10+ Int and Con modifiers. Intelligence modifier is used for strength checks when in Shard Armor. You count as one size larger on strength checks and melee is increase by 1d4.","subclasses":"","tabledata":"","tags":"","isShared":"1","templateId":"25","blockId":"143714"}