{"name":"Necromancer","race":"Any race","profession":"","challenge_rating":"3","proficiency_bonus":"+2","size":"Medium","languages":"Common, three other languages","alignment":"Any Evil","description":"","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"12 (15 with mage armour)","hit_points":"38 (7d8+7)","strength":"9","dexterity":"15","constitution":"12","intelligence":"16","wisdom":"10","charisma":"14","movement_units":"","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"passive Perception 10","skills":"Arcana +5, Deception +4, History +5, Medicine +2","saving_throws":"Intelligence +5, Wisdom +2","damage_vulnerabilities":"","damage_resistances":"Necrotic ([blocklink:1486484])","damage_immunities":"","condition_immunities":"","spellcasting":"The necromancer is a 7th-level spellcaster, thier spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). The necromancer has the following wizard spells prepared:\r\n\r\n[h3]Cantrips (at will)[\/h3]\r\n@[Chill Touch](spell:15e15b9d-0202-4806-a5de-859876bd0a6e), @[Mage Hand](spell:f2d8a2fc-251e-46cf-b408-2d942e08a864), @[Poison Spray](spell:3aa962b7-65ba-4d5a-8e7d-c03050b45865), @[Frostbite](spell:720d5b72-2478-4979-a58a-bf422691ce91)\r\n\r\n[h3]1st-level (4 slots)[\/h3]\r\n@[False Life](spell:a65df973-6cf1-4be1-b713-d6cb73a4bdf4), @[Ice Spike](spell:7068256c-0b34-4d18-af9a-50da8fd4c7bc), @[Mage Armour](spell:240c7388-c1a8-44c0-8556-8dc4d2371c3f), @[Ray of Sickness](spell:c768ab8d-57ff-47ed-af49-76f6a88ca621)*\r\n\r\n[h3]2nd-level (3 slots)[\/h3]\r\n@[Darkvision](spell:c4f2a636-0d99-44ab-8fe5-bfeafc557ec5), @[Ray of Enfeeblement](spell:eda3cd0a-4b48-4c6e-931a-681c0d1ebece), @[Wither and Bloom](spell:870fe8d6-740b-41b8-8a8b-8586fd4b20c5)*\r\n\r\n[h3]3rd-level (3 slots)[\/h3]\r\n@[Animate Dead](spell:1b00e0a6-c225-4c08-9478-a15434fe622a), @[Vampiric Touch](spell:4c6616ac-ba19-4f69-8d78-1197fe98b7ab)*\r\n\r\n[h3]4th-level (1 slot)[\/h3]\r\n@[Greater Soul Trap](spell:d8e5db88-60d3-4b4e-bcbc-d36310c3717a)\r\n\r\n* Necromancy spell of 1st level or higher that requires a saving throw or attack roll","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Grim Harvest.[\/b] Once per turn when a living creature fails a saving throw against or is harmed by one of the necromancer\u2019s Necromancy spells of 1st level or higher, the necromancer regains hp equal to three times the spell\u2019s level.\r\n\r\n[b]Undead Thralls.[\/b] When the necromancer casts animate dead, it can target one additional corpse or pile of bones, creating another zombie or skeleton, as appropriate. Undead created by the necromancer have an additional 7 hp and a +2 to their weapon damage rolls.","actions":"[b]Iron Dagger.[\/b] Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20\/60 ft,, one target. Hit: 4 (1d4 + 2) piercing damage.","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"7010918","source":"","tags":"","isShared":"on","templateId":"3087","blockId":"1591911","world":"f4f8efb5-511a-4465-a937-ff6eb7572bd9","folder":"31804"}