{"name":"Alabaster Slime","cr":"1\/2","types":"Ooze","size":"Medium","languages":"--","alignment":"Unaligned","description":"An alabaster slime is a white ooze that can slide under doors and through narrow cracks in pursuit of creatures to devour.","suggestedenvironment":"Artic, Underdark, Swamp","ac":"8","hitpoints":"52 (8d8+16) [roll:8d8+16]","strength":"14","dexterity":"6","constitution":"15","intelligence":"2","wisdom":"8","charisma":"1","movement":"10","fly":"","hover":"","burrow":"","swim":"","climb":"10","senses":"Blindsight 20 ft. (blind beyond this radius), Passive Perception 8","skills":"","savingthrows":"","damagevulnerabilities":"Fire","damageresistances":"Acid","damageimmunities":"","conditionimmunities":"Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Amorphous.[\/b] The slime can move through a space as narrow as 1 inch wide without squeezing.","actions":"[b]Pseudopod.[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 3 (1d6) acid damage.","reactions":"[b]Splatter.[\/b] When a slime is size small or larger and is subjected to bludgeoning or force damage, it sprays a number of droplets equal to the amount of damage done to it. Each creature within a 10' radius must make a Dexterity save or take 1 acid damage per droplet. The number of droplets are distributed among all targets in range. When a slime loses more than 5 hit points in this way reduces the slime by one size category.\r\n","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Monster,Ooze,Slime","isShared":"1","templateId":"21","blockId":"19630"}