{"name":"Fighter battle master","overview":"","hitdice":"d10","hitpointsfirstlevel":"14","hitpointsathigherlevels":"","armorproficiencies":" All armor, shields","weaponproficiences":"Simple weapons, martial weapons","tools":"","savingthrows":"Strength, Constitution","skills":"Choose two skills from Acrobatics, Animal Handling, Athletics, History, Insight, Intimidation, Perception, and Survival","equipment":"(a) chain mail or (b) leather, longbow, and 20 arrows\r\n\u2022 (a) a martial weapon and a shield or (b) two martial weapons\r\n\u2022 (a) a light crossbow and 20 bolts or (b) two handaxes\r\n\u2022 (a) a dungeoneer's pack or (b) an explorer's pack","spellcasting":"","features":"\u2022 Fighting Style\r\nTunnel Fighter (UA)\r\nAs a bonus action, you can enter a defensive stance that lasts until the start of your next turn. While in your defensive stance, you can make opportunity attacks without using your reaction, and you can use your reaction to make a melee attack against a creature that moves more than 5 feet while within your reach.\r\n\u2022 Second Wind\r\nregain hit points equal to 1d10 + your fighter level.","subclasses":"","tabledata":"","tags":"","templateId":"25","blockId":"201261","isShared":"1"}