{"name":"Blood Pact","description":"Starting at 2nd level your understanding of Haemomancy allows you to consume a Haemomancer Hit Die as an action to gain 1d10 temporary hit points. This can only be done once before you take a long rest.[br]After 9th level, add your Constitution modifier to this value.[br]At 15th level, add your Proficiency bonus and your Constitution Modifier to this value.[br]At 17th level, you are now able to consume an extra Haemomancer Hit Die before your long rest.","tags":"","isShared":"1","templateId":"27","blockId":"2021"}