{"name":"Ranger: Level 10, ID: 227948","prerequisites":"","description":"[b][h1]Hide\tin\tPlain\tSight[\/h1][\/b]\r\nStarting\tat\t10th\tlevel,\tyou\tcan\tremain\tperfectly\t\r\nstill\tfor\tlong\tperiods\tof\ttime\tto\tset\tup\tambushes.[br]\r\nWhen\tyou\tattempt\tto\thide on\tyour\tturn,\tyou\t\r\ncan\topt\tto\tnot\tmove on\tthat\tturn.\tIf\tyou\tavoid\t\r\nmoving,\tcreatures\tthat\tattempt\tto\tdetect\tyou\t\r\ntake\ta\t\u221210\tpenalty\tto\ttheir\tWisdom\t(Perception)\t\r\nchecks\tuntil\tthe\tstart\tof\tyour\tnext\tturn.\tYou\tlose\t\r\nthis\tbenefit\tif\tyou\tmove or\tfall\tprone,\teither\r\nvoluntarily\tor\tbecause\tof\tsome\texternal\teffect.\r\nYou\tare\tstill\tautomatically detected if\tany\teffect\t\r\nor\taction\tcauses\tyou\tto\tno\tlonger\tbe\thidden.[br]\r\nIf\tyou\tare\tstill\thidden\ton\tyour\tnext\tturn,\tyou\t\r\ncan\tcontinue\tto\tremain\tmotionless\tand\tgain\tthis\t\r\nbenefit\tuntil\tyou\tare\tdetected.","tabledata":"","tags":"Class Option, Ranger, level 10","templateId":"20","blockId":"227948","isShared":"1"}