{"name":"Hail of Thorns","level":"1-level","school":"Conjuration","classes":"Ranger","castingtime":"1 bonus action","range":"Self","duration":"up to 1 min.","components":"V","materials":"","concentration":"1","description":"The next time you hit with a ranged weapon attack, in addition to the normal effects of the attack, the target and each creature within 5 feet of it must make a Dexterity save. A creature takes 1d10 piercing damage on a failed save, or half as much on a success.","higherlevels":"The damage increases by 1d10 for each slot level above 1st, to a maximum of 6d10.","source":"Player's Handbook","tabledata":"","tags":"Conjuration,Concentration, Ranger, Ranger Spells,Higher Casting,Player's Handbook","isShared":"1","templateId":"19"}