{"name":"Thunderwave","spell_level":"1-level","school":"Evocation","classes":"Artificer (Armorer, Artillerist), Bard, Druid, Sorcerer, Wizard","casting_time":"1 action","range":"Self (15 foot cube)","duration":"Instantaneous","components":"V, S","materials":"","requires_concentration":"","spell_description":"\r\n[br]\r\nA wave of thunderous force sweeps out from you.\r\n[br]\r\nEach creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn\u2019t pushed.\r\n[br]\r\nIn addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell\u2019s effect, and the spell emits a thunderous boom audible out to 300 feet.","higher_levels":"When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.","source":"PHB: P. 282","ritual":"","tags":"Spell, Artificer Armorer, Artillerist, Bard, Druid, Sorcerer, Wizard, 1st level, Evocation, PHB, Batmansdarkgame","isShared":"on","templateId":"3000","blockId":"376154","world":"afe4e21e-ed9c-4726-b47b-2b2f1de021a8","folder":"2379"}