{"name":"Gust","level":"0-level (Cantrip)","school":"Evocation","classes":"Druid, Sorcerer, Wizard","castingtime":"1 action","range":"30 feet","duration":"Instantaneous","components":"V,S","materials":"","description":"You seize the air and compel it to create one of the following effects at a point you can see within range:\r\n\u2022 One Medium or smaller creature that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you.\r\n\u2022 You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn\u2019t pushed with enough force to cause damage.\r\n\u2022 You create a harmless sensory affect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. ","higherlevels":"[b]At 5th Level.[\/b]\r\nWhen you push a creature with this spell, you may do so up to 10 feet. When you push an object with this spell, you can affect all other applicable objects within a 5-footcube. Additionally, the spell can be used to displace vapor, gas,or fog within a 5-foot cube.\r\n[b]At 11th Level.[\/b]\r\nThis spell can affect Large creatures, pushing them up to 5 feet, and objects affected by this spell can be pushed up to 20 feet. Additionally, by aiming a gust at the ground below you, you extend the distance of your high jump or long jump by 5 feet.\r\n[b]At 17th Level.[\/b]\r\nThis spell can affect all creatures and objects within a 10-foot cube simultaneously. Additionally, by aiming a gust at the ground below you, you extend the distance of your high jump or long jump by 10 feet.","source":"Evolving Cantrips","tabledata":"","tags":"cantrip, evocation, druid, sorcerer, wizard, utility, single target, verbal, somatic","isShared":"on","templateId":"19","blockId":"377010","world":"507b9ab4-a370-4da9-a6e7-74d148f06558","folder":""}