{"name":"Fighter Scout","overview":"","hitdice":"d10","hitpointsfirstlevel":"","hitpointsathigherlevels":"","armorproficiencies":"","weaponproficiences":"","tools":"","savingthrows":"","skills":"","equipment":"","spellcasting":"","features":"[b]Bonus Proficiencies[\/b]\r\nWhen you choose this archetype at 3rd level, you gain proficiency in three of the following skills of your choice: Acrobatics, Athletics, Investigation, Medicine, Nature, Perception, Stealth, or Survival. You can choose to gain proficiency with thieves\u2019 tools in place of one skill choice.\r\n\r\n[b]Combat Superiority[\/b]\r\nAt 3rd level, you gain a set of abilities that are fueled by special dice called superiority dice.\r\n\r\n[b]Superiority Dice[\/b]. You have four superiority dice, which are d8s. A superiority die is expended when you use it. You regain all of your expended superiority dice when you finish a long or short rest.\r\n\r\nYou gain another superiority die at 7th level and one more at 15th level.\r\n\r\nUsing Superiority Dice. You can expend superiority dice to gain a number of different benefits:\r\n\r\n\u2022 Survival Superiority. When you make a check that allows you to apply your proficiency in Athletics, Nature, Perception, Stealth, or Survival, you can expend one superiority die to bolster the check. Add half the number rolled on the superiority die (rounding up) to your check. You apply this bonus after making the check but before learning if it was successful.\r\n\r\n\u2022 Precision Attack. When you make a weapon attack against a creature, you can expend one superiority die to add it to the attack roll. You can use this ability before or after making the attack roll, but before any of the effects of the attack are applied.\r\n\r\n\u2022 Scout\u2019s Evasion. If you are hit by an attack while wearing light or medium armor, you can expend one superiority die as a reaction, adding the number rolled to your AC. If the attack still hits, you take half damage from it.\r\n\r\n[b]Natural Explorer[\/b]\r\nAt 3rd level, you are a master of navigating the natural world, and you react with swift and decisive action when attacked. This grants you the following benefits:\r\n\r\n\u2022 You ignore difficult terrain.\r\n\r\n\u2022 You have advantage on initiative rolls.\r\n\r\n\u2022 On your first turn during combat, you have advantage on attack rolls against creatures that have not yet acted.\r\n\r\nIn addition, you are skilled at navigating the wilderness. You gain the following benefits when traveling for an hour or more:\r\n\r\n\u2022 Difficult terrain doesn\u2019t slow your group\u2019s travel.\r\n\r\n\u2022 Your group can\u2019t become lost except by magical means.\r\n\r\n\u2022 Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger.\r\n\r\n\u2022 If you are traveling alone, you can move stealthily at a normal pace.\r\n\r\n\u2022 When you forage, you find twice as much food as you normally would.\r\n\r\n\u2022 While tracking other creatures, you also learn their exact number, their sizes, and how long ago they passed through the area.\r\n\r\n[b]Improved Combat Superiority[\/b]\r\nAt 10th level, your superiority dice turn into d10s. At 18th level, they turn into d12s.\r\n\r\n[b]Relentless[\/b]\r\nStarting at 15th level, when you roll initiative and have no superiority dice remaining, you regain 1 superiority die.","subclasses":"","tabledata":"","tags":"","templateId":"25","blockId":"421855","isShared":"on"}