{"name":"One-eyed Shiver","cr":"5th level wizard","types":"Humanoid","size":"Medium","languages":"","alignment":"Chaotic Evil","description":"A one-eyed shiver is a fearsome cultist who wields \r\npowers of ice and cold. To gain the frigid power of \r\nelemental water, the shiver removes one eye and \r\nreplaces it with a frosty white orb that can blast foes \r\nwith an icy ray. When the orb isn\u2019t in use, the shiver \r\ncovers its magical eye with an eye patch. Even when \r\nhidden, the orb\u2019s magical power makes itself felt\u2014a \r\none-eyed shiver has ice-cold blood and is constantly \r\nsurrounded by an aura of thin, cold fog.\r\n\r\nOne-eyed shivers inspire dread and fear in all \r\nwho meet them, including their fellow cultists. Only \r\nthe leaders of the Crushing Wave cult dare to give \r\ncommands to these masters of icy magic.","suggestedenvironment":"","ac":"12 (15 with Mage Armor)","hitpoints":"14","strength":"10","dexterity":"14","constitution":"12","intelligence":"13","wisdom":"13","charisma":"17","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"Cold","damageimmunities":"","conditionimmunities":"","spellcasting":"The one-eyed shiver is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with \r\nspell attacks). It knows the following sorcerer spells:\r\n\r\nCantrips (at will): chill touch, mage hand[br]\r\n1st level (4 slots): fog cloud, mage armor, thunderwave[br]\r\n2nd level (3 slots): mirror image, misty step[br]\r\n3rd level (2 slots): fear[br]","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Chilling Mist.[\/b] While it is alive, the one-eyed shiver projects an \r\naura of cold mist within 10 feet of itself. If the one-eyed shiver \r\ndeals damage to a creature in this area, the creature also takes \r\n5 (1d10) cold damage.\r\n\r\n[b]Eye of Frost[\/b]. The one-eyed shiver casts ray of frost from its \r\nmissing eye. If it hits, the target is also restrained. A target \r\nrestrained in this way can end the condition by using an action, \r\nsucceeding on a DC 13 Strength check.","actions":"","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"234292","tabledata":"700 xp","tags":"","isShared":"1","templateId":"21"}