{"name":"Stupifier","spell_level":"4-level","school":"Enchantment","classes":"Internal Security Agent","casting_time":"1 action","range":"90 feet","duration":"Concentration: Up to 1 minute","components":"Verbal, Somatic, Material","materials":"Three nuts","requires_concentration":"","spell_description":"This device latches onto target's minds memetically and causes them to see delusions, provoking uncontrollable actions.\r\n\r\nPick a spot and fire the device. Everyone in a 10-foot-radius sphere around that point must succeed a WIS saving throw or be affected.\r\n\r\nAffected targets may not take reactions and must roll a d10 at the beginning of its turns to determine its behavior for that turn:\r\n\r\n[table]\r\n[tr]\r\n[th]d10[\/th]\r\n[th]Behavior[\/th]\r\n[\/tr]\r\n[tr]\r\n[td]1[\/td]\r\n[td]The creature uses all its movement to move in a random direction. To determine the direction, roll a d8 and assign a direction to each die face. The creature does not take an action.[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]2-6[\/td]\r\n[td]The creature doesn't move or take actions this turn.[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]7-8[\/td]\r\n[td]The creature uses its action to make a melee attack against a randomly determined creature within reach. If there is no creature in reach, the creature does nothing.[\/td]\r\n[\/tr]\r\n[tr]\r\n[td]9-10[\/td]\r\n[td]The creature acts and moves normally.[\/td]\r\n[\/tr]\r\n[\/table]\r\n\r\nAt the end of each of its turn, the affected creature may make a WIS saving throw. Upon a successful save, the effect ends for that target.","higher_levels":"When supercharged for each power level above fourth, the radius of the sphere increases by 5 feet.","source":"","ritual":"","tags":"","templateId":"3000","blockId":"440250","world":"9555214e-3cff-4814-833b-28987215dea1","folder":"","isShared":"on"}