{"name":"Human","abilityscores":"+1 to all stats","size":"Medium","speed":"30ft","languages":"You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.","features":"[b]Alignment[\/b]\r\n\r\nHumans tend toward no particular alignment. The best and the worst are found among them.\r\n\r\n[b]Variant Human[\/b]\r\n\r\nIf your campaign uses the optional feat rules from the Player\u2019s Handbook, your Dungeon Master might allow these variant traits, all of which replace the human\u2019s Ability Score Increase trait.\r\n\r\n[ul]\r\n\r\n[li]Ability Score Increase - Two different ability scores of your choice increase by 1.\r\n[\/li]\r\n\r\n[li]Skills - You gain proficiency in one skill of your choice.\r\nFeat[\/li]\r\n\r\n[li]You gain one feat of your choice.[\/li][\/ul]\r\n","tabledata":"","tags":"","isShared":"on","templateId":"23","blockId":"458062","world":"b051c89f-cd42-435d-8d44-efd953c38b91","folder":""}