{"name":"Path of the Bloodrage Savage (Homebrew)","overview":"[h1]Bloodrage Savage[\/h1]\r\nAs a bloodrage savage, you feed from the pain and anguish suffered in combat to inflame your rage. The shared blood of vengeful, ancestral spirits burdens your heart with a murderous lust quenched for a brief moment when your blade bites skin.\r\n\r\n[h1]Blood Rage[\/h1]\r\nStarting when you choose this path at 3rd level, you can inflict a wound upon yourself as an offering to the spirits for a more grievous strike. While raging, you can expend Hit Dice as a bonus action to choose a creature you can see within 10 feet. Until blood rage ends, you deal an extra 1d6 damage to the target whenever you hit it with a melee weapon attack. If the target drops to 0 hit points, a number of rounds equal to twice the expended Hit Dice passes, the rage ends, or you attack a creature other than the target, blood rage ends.\r\n\r\n[h1]Blood Tracker[\/h1]\r\nAt 6th level, you have advantage on Wisdom (Survival) checks to track any creature you previously injured, as well as on Intelligence checks to recall information about them.\r\n\r\n[h1]Eager for Blood[\/h1]\r\nStarting at 10th level, when a creature ends its movement at least 20 feet from you, you can use your reaction to move up to half your speed toward it. You can also enter a rage as part of the reaction.\r\n\r\n[h1]Reckless Cleave[\/h1]\r\nBeginning at 14th level, when you hit with a Reckless Attack while raging, each other creature within 5 feet of you takes damage equal to your Rage Damage bonus. The damage type is the same as the melee weapon damage type you used for the attack.","hitdice":"d4","hitpointsfirstlevel":"","hitpointsathigherlevels":"","armorproficiencies":"","weaponproficiences":"","tools":"","savingthrows":"","skills":"","equipment":"","spellcasting":"","features":"","subclasses":"","tabledata":"","tags":"","templateId":"25","blockId":"487635","world":"0741b052-677d-47e0-94e1-5d2c72b0bd70","folder":"","isShared":"on"}