{"name":"Branch of the Divine Inquisitor","overview":"[h1]Divine Spellcasting[\/h1]\r\nStarting at 3rd level, you can choose spells from the Cleric Spell list. Unlike other Branches of the Inquisition, you know all Cleric spells of the level you can cast at, but can only prepare an amount equal to an Inquisitor\u2019s Spell Known.\r\n\r\nYou learn the Spare the Dying and Toll the Dead Cantrips. These do not count against your number of cantrips known.\r\n\r\n[h1]Religious Mandate[\/h1]\r\nStarting at 3rd level, you are knowledgeable on all things Religion, their meanings, and intentions.\r\n\r\nYou gain proficiency in Religion, if you are already proficient with Religion, you can add double your proficiency bonus twice.\r\n\r\nWhenever you are making skill checks that relate to recalling knowledge on Celestials, Fiends, or Aberrations, you can treat a roll of 10 or lower as a 10.\r\n\r\n[h1]Divine Circumstance[\/h1]\r\nStarting at 7th level, the Magics other devout followers use in combat are yours to command.\r\n\r\nYou can add your Constitution modifier to any damage you deal with your cantrips.\r\n\r\nWhen rolling cantrip damage dice, you can expend Minor Souls to reroll 1s or 2s, you must take the new number.\r\n\r\nAlternatively, you can expend a Vengeful Soul of CR4 or higher to maximize your cantrip\u2019s damage.\r\n\r\n[h1]Keeper of Time\u2019s Sight[\/h1]\r\nStarting at 17th level, The Keeper of Time guides your actions against the unfaithful, you can cast Foresight on yourself once without expending a Spellslot or without expending material components.","hitdice":"d4","hitpointsfirstlevel":"","hitpointsathigherlevels":"","armorproficiencies":"","weaponproficiences":"","tools":"","savingthrows":"","skills":"","equipment":"","spellcasting":"","features":"","subclasses":"","tabledata":"","tags":"","templateId":"25","blockId":"489448","world":"0741b052-677d-47e0-94e1-5d2c72b0bd70","folder":"","isShared":"on"}