{"name":"Tactical Officer","overview":"The person who takes care of the security on a star ship as well as the intelligence work on said star ship.","hitdice":"d12","hitpointsfirstlevel":"12","hitpointsathigherlevels":"1 d12 per level","armorproficiencies":"Covert, Tactical, and Combat","weaponproficiences":"Pistols and Rifles (Phasers)","tools":"Personal Shield Generators","savingthrows":"Strength and Dexterity","skills":"[b]Choose Two:[\/b] Acrobatics, Athletics, Deception, Intimidation, Sleight of Hand, Stealth, Perception, History, Investigation, Insight","spellcasting":"","equipment":"[b]Star Fleet Regulation Tactical Officer Kit:[\/b] Uniform, Communication Badge, Covert Armour, Standard Issue mk1 Phaser pistol","features":"Can take an action to increase weapon damage by 1 d10 until the end of your next turn (If used on ship weapons the damage is increased by 1 d20 instead)","subclasses":"","tabledata":"","tags":"Star Trek","isShared":"1","templateId":"25","blockId":"57016"}