{"name":"Brass Dragon, Wyrmling","cr":"1 (200 XP)","types":"Dragon","size":"Medium","languages":"Draconic","alignment":"Chaotic Good","description":"","suggestedenvironment":"","ac":"16 (natural armor)","hitpoints":"12 [roll:3d8+3]","strength":"15","dexterity":"10","constitution":"13","intelligence":"10","wisdom":"11","charisma":"13","movement":"30","fly":"60","hover":"","burrow":"15","swim":"","climb":"","senses":"blindsight 10 ft., darkvision 60 ft., passive Perception 14","skills":"Perception +4, Stealth +2","savingthrows":"Dex +2, Con +3, Wis +2, Cha +3","damagevulnerabilities":"","damageresistances":"","damageimmunities":"fire","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"","actions":"[b]Bite.[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 [roll:1d10+2] piercing damage.[br]\r\n[br]\r\n[b]Breath Weapons (Recharge 5-6).[\/b] The dragon uses one of the following breath weapons.[br]\r\n[br]\r\n[b]Fire Breath.[\/b] The dragon exhales fire in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 [roll:4d6] fire damage on a failed save, or half as much damage on a successful one.[br]\r\n[br]\r\n[b]Sleep Breath.[\/b] The dragon exhales sleep gas in a 15-foot cone. Each creature in that area must succeed on a DC 11 Constitution saving throw or fall unconscious for 1 minute. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21","blockId":"57814"}