{"name":"Call Lightning","spell_level":"3-level","school":"Conjuration","classes":"Druid, Circle of the Land (Forest), Genie (Djinni) Patron, Tempest Domain","casting_time":"1 Action","range":"120ft (60ft Cylinder)","duration":"10 Minutes","components":"Verbal, Somatic","materials":"","requires_concentration":"0","spell_description":"A storm cloud appears in the shape of a cylinder that is 10 feet tall with a 60-foot radius, centered on a point you can see within range directly above you. The spell fails if you can't see a point in the air where the storm cloud could appear (for example, if you are in a room that can't accommodate the cloud).\r\n[br]\r\n\r\n\r\nWhen you cast the spell, choose a point you can see under the cloud. A bolt of lightning flashes down from the cloud to that point. Each creature within 5 feet of that point must make a Dexterity saving throw. A creature takes 3d10 lightning damage on a failed save, or half as much damage on a successful one. On each of your turns until the spell ends, you can use your action to call down lightning in this way again, targeting the same point or a different one.\r\nIf you are outdoors in stormy conditions when you cast this spell, the spell gives you control over the existing storm instead of creating a new one. Under such conditions, the spell's damage increases by 1d10.","higher_levels":"When you cast this spell using a spell slot of 4th or higher level, the damage increases by 1d10 for each slot level above 3rd.","source":"Basic Rules","ritual":"","tags":"Damage","templateId":"3000","blockId":"604054","world":"75fb9c27-f77b-49a5-816b-b9cc40a26978","folder":"4258","isShared":"on"}