{"name":"Erupting Earth","spell_level":"3-level","school":"Transmutation","classes":"Druid, Sorcerer, Wizard, Genie (Dao) Patron","casting_time":"1 Action","range":"120ft (20ft Cube)","duration":"Instantaneous","components":"Verbal, Somatic, Material","materials":"A piece of obsidian","requires_concentration":"","spell_description":"Choose a point you can see on the ground within range. A fountain of churned earth and stone erupts in a 20-foot cube centered on that point. Each creature in that area must make a Dexterity saving throw. A creature takes 3d12 bludgeoning damage on a failed save, or half as much damage on a successful one. Additionally, the ground in that area becomes difficult terrain until cleared. Each 5-foot-square portion of the area requires at least 1 minute to clear by hand.","higher_levels":"When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.","source":"Elemental Evil Player's Companion","ritual":"","tags":"Control, Damage","templateId":"3000","blockId":"605567","world":"75fb9c27-f77b-49a5-816b-b9cc40a26978","folder":"4258","isShared":"on"}