{"name":"Way of the Phoenix (Monk)","overview":"","hitdice":"d8","hitpointsfirstlevel":"","hitpointsathigherlevels":"","armorproficiencies":"","weaponproficiences":"","tools":"","savingthrows":"","skills":"","equipment":"","spellcasting":"","features":"[h2]Phoenix Technique[\/h2]\r\nWhen you choose this tradition at 3rd level, you start don the path to unlocking the true potential of the Way of the Phoenix.\r\nYou gain the following benefits.\r\n[h4]Inner Flame[\/h4]\r\nYou learn the Control Flames and Produce Flame cantrips. Wisdom is your spell casting ability for these spells.\r\n[h4]Phoenix's Grace[\/h4]\r\nWhen using Deflect Missiles, you can add your wisdom modifier to the total.\r\n[h4]Flaming Fists[\/h4]\r\nYou can channel the power of the phoenix into your unarmed strikes. Before attacking with your unarmed strike, you can choose to deal fire damage instead of bludgeoning damage.\r\n[h2]One with the Flame[\/h2]\r\nAt 6th level, you gain resistance to fire damage if you don't have it already.\r\n[h4]Rebirth[\/h4]\r\nYou become unyielding like the phoenix and can be reborn in the flames. When you are reduced to 0 hitpoints but not killed outright, you can drop to 1 hit point instead. Every creature within 10 feet of you must make a Dexterity saving throw against your Ki save DC. On a failure the creature takes 3 times your martial arts die fire damage and is pushed 5 feet away from you. On a success it takes half damage and isn't pushed. Once you use this feature, you must finish a long rest before you can use it again.\r\n[h2]Improved Phoenix Technique[\/h2]\r\nAt 11th level your phoenix technique becomes even more deadly. You gain the following benefits.\r\n[h4]Flaming Blades[\/h4]\r\nYour flaming fists now also extend to your monk weapons.\r\n[h4]Searing Lash[\/h4]\r\nThe reach of all your melee monk weapons increases by 5 feet.\r\n[h4]Ignite[\/h4]\r\nWhen you hit a creature or object with your Flaming Fists or Flaming Blades, the target must make a Dexterity saving throw against your Ki save DC. On a failed save, it catches fire and takes your martial arts die fire damage at the start of each of its turns, until someone takes an action to douse the fire.\r\n[h2]Phoenix Form[\/h2]\r\nAt 17th level, your mastery of the technique allows you to channel the power of the phoenix. You can spend 5 Ki points to unleash your Phoenix Form.\r\nWhile Phoenix Form is active you gain the following.\r\n[ul]\r\n[li]You shed bright light in a 60 feet radius and dim light up to 30 feet past that[\/li]\r\n[li]You become immune to fire damage[\/li]\r\n[li]You gain a flying speed of 50 feet[\/li]\r\n[li]A creature that touches or hits you with a melee Attack while within 5 feet of you takes 2d10 fire damage[\/li]\r\n[li]Fire damage coming from you ignores resistances and treats immunities as if they were only resistances.[\/li]\r\n[\/ul]\r\nYou can also benefit from the Rebirth feature once while in Phoenix Form and the damage increases to 6 times your martial arts die. These effects last up to 1 minute, until you use this feature again or until you die.","subclasses":"","tabledata":"","tags":"","isShared":"on","templateId":"25","blockId":"606982","world":"760f2cd2-e3a7-439d-888a-862cefe4c221","folder":""}