{"name":"Guardian of Nature","spell_level":"4-level","school":"Transmutation","classes":"Druid, Ranger","casting_time":"1 Bonus Action","range":"Self","duration":"1 Minute","components":"Verbal","materials":"","requires_concentration":"1","spell_description":"A nature spirit answers your call and transforms you into a powerful guardian. The transformation lasts until the spell ends. You choose one of the following forms to assume: Primal Beast or Great Tree.\r\n[br]\r\n\r\n\r\n[b]Primal Beast.[\/b] Bestial fur covers your body, your facial features become feral, and you gain the following benefits:\r\n[br]\r\n[ul]\r\n[li]Your walking speed increases by 10 feet.[\/li]\r\n[li]You gain darkvision with a range of 120 feet.[\/li]\r\n[li]You make Strength-based attack rolls with advantage.[\/li]\r\n[li]Your melee weapon attacks deal an extra 1d6 force damage on a hit.[\/li]\r\n[\/ul]\r\n[br]\r\n\r\n[b]Great Tree.[\/b] Your skin appears barky, leaves sprout from your hair, and you gain the following benefits:\r\n[br]\r\n\r\n[ul]\r\n[li]You gain 10 temporary hit points.[\/li]\r\n[li]You make Constitution saving throws with advantage.[\/li]\r\n[li]You make Dexterity- and Wisdom-based attack rolls with advantage.[\/li]\r\n[li]While you are on the ground, the ground within 15 feet of you is difficult terrain for your enemies.[\/li]\r\n[\/ul]\r\n","higher_levels":"","source":"Basic Rules","ritual":"","tags":"Buff, Shapechanging","templateId":"3000","blockId":"608157","world":"75fb9c27-f77b-49a5-816b-b9cc40a26978","folder":"4258","isShared":"on"}