{"name":"Sleet Storm","spell_level":"3-level","school":"Conjuration","classes":"Druid, Sorcerer, Wizard, Circle of the Land (Arctic), Fathomless Warlock, Tempest Domain","casting_time":"1 Action","range":"150ft (40ft Cylinder)","duration":"1 Minute","components":"Verbal, Somatic, Material","materials":"A pinch of dust and a few drops of water","requires_concentration":"1","spell_description":"Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused.\r\n[br]\r\n\r\n\r\nThe ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone.\r\n[br]\r\n\r\nIf a creature starts its turn in the spell's area and is concentrating on a spell, the creature must make a successful Constitution saving throw against your spell save DC or lose concentration.","higher_levels":"","source":"Basic Rules","ritual":"","tags":"Control","templateId":"3000","blockId":"625252","world":"75fb9c27-f77b-49a5-816b-b9cc40a26978","folder":"4258","isShared":"on"}