{"name":"Sergeant First Class, Pacificatores","race":"humanoid (any race)","profession":"@[Sergeant First Class, Pacificatores](rank:afe1e2c0-c80a-4f33-9666-880b4a091f95) ","cr":"4","size":"Medium","languages":"Common and any 1 other language","alignment":"Lawful Neutral","description":"[row][col][justify]A sergeant of first class is a middle management unit, serving as a communication and disciplinary asset between the commanding officer and the rest of the group. A staff sergeant may act as the second in command of their officer, serving as a replacement in case they are not present or otherwise available.[\/justify][\/col][col][img:1955945|center|80][center][b]@[Sergeant First Class](rank:afe1e2c0-c80a-4f33-9666-880b4a091f95)[br]Rank 3 \/ Non-Commissioned[\/b][\/center][\/col][\/row]","ideals":"[b]Middle Management.[\/b] As long the sergeant can see two other members of their group they have an advantage on all their [i]Perception[\/i] and [i]Insight[\/i] rolls.","bonds":"[b]Combat Unity.[\/b] Any group member who stands 5 feet from the sergeant, and who's rank is lower than the sergeant has an advantage on all their [i]Attack[\/i] rolls.","flaws":"[b]Strong Commoderie.[\/b] Whenever a group members with the rank of @[staff sergeant, Pacificatores](rank:e093d926-e5de-40a1-8b9f-b8621156a7db) or higher is reduced to 0 HP, the sergeant makes a [i]Wisdom[\/i] saving throw (DC 10 + 2 for every currently downed member). On a fail, the sergeant loses both his [i]Ideal[\/i] and [i]Bond[\/i] abilities for 1 minute.","suggested_environments":"","ac":"17 (Chain Mail, Shield)","hitpoints":"60 [roll:10d8+40|(10d8 + 40)]","strength":"15","dexterity":"12","constitution":"14","intelligence":"12","wisdom":"12","charisma":"15","movement":"30","fly":"","burrow":"","hover":"","swim":"","climb":"","senses":"passive Preception 11","skills":"[i]Athletics[\/i] [roll:1d20+4|+4], [i]Acrobatics[\/i] [roll:1d20+4|+4], [i]Intimidation[\/i] [roll:1d20+4|+4], [i]Persuasion[\/i] [roll:1d20+4|+4].","savingthrows":"Constitution [roll:1d20+3|+3]","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[justify][b]Combat Line.[\/b] The srageant can choose to make an attack roll against any creature the moves 5 feet from it, this ability does not consume an action.[\/justify]","actions":"[justify][b]Long Sword.[\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+4|+4] to hit, reach 5 ft., one target: Hit: 6 [roll:1d8 + 2|(1d8 + 2)] \/ 7 [roll:1d10 + 2|(1d10 + 2)] slashing damage.\r\n\r\n[b]Shield Knock.[\/b] The sergeant bashes its shield against a creature within 5 feet of it. The target makes a DC 12 [i]Strength[\/i] saving throw. On a failed save, the target is pushed 5 feet and is knocked [i]Prone[\/i].[\/justify]","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"Sergeant, Pacificatores, Non-Commisioned","isShared":"on","templateId":"22","blockId":"650557","world":"ef2eb31c-e866-4ca8-afd6-73d234acf363","folder":"2015"}