{"name":"Stitched Golem","challenge_rating":"-","types":"Undead Construct","size":"Medium","languages":"Understands the languages you speak","alignment":"Any","description":"","suggested_environments":"","armor_class":"9 + your proficiency bonus","hit_points":"4 + 3 times your Intelligence modifier + twice your Artificer level (the minion has a number of Hit Dice [d8s] equal to your Artificer level)","strength":"19","dexterity":"12","constitution":"18","intelligence":"6","wisdom":"10","charisma":"5","base_movement_in_ft":"25","fly_movement_in_ft":"","hover_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Darkvision 60 ft., passive Perception 10 + your proficiency","skills":"Athletics +4 plus your proficiency","saving_throws":"Wis +0 plus your proficiency, Con +4 plus proficiency","damage_vulnerabilities":"","damage_resistances":"Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine","damage_immunities":"Lightning, Poison","condition_immunities":"Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b]Immutable Form[\/b]\r\n\r\nThe golem is immune to any spell or effect that would alter its form.\r\nLightning Absorption. Whenever the golem is subjected to lightning damage, it takes no damage and instead regains a number of hit points equal to the lightning damage dealt.\r\n\r\n[b]Magic Resistance[\/b]\u00a0\r\n\r\nThe golem has advantage on saving throws against spells and other magical effects.\r\n\r\n[b]Magic Weapons[\/b]\u00a0\r\n\r\nThe golem's weapon attacks are magical.\r\n\r\n[b]Undead Fortitude[\/b]\u00a0\r\n\r\nIf damage reduces the golem to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the golem drops to 1 hit point instead.\r\n\r\n[b]Unusual Nature\u00a0[\/b]\r\n\r\nThe golem doesn't require air, food, drink, or sleep.","actions":"[b]Multiattack[\/b]\r\n\r\nThe golem attacks twice with its slam attack or with whatever weapon it's wielding.\r\n\r\n[b]Slam[\/b]\r\n\r\nMelee Weapon Attack: 4 + PB to hit, reach 5ft., one target. Hit 8 (1d8 + 4) bludgeoning damage.\r\n","reactions":"[b]Channel Magic[\/b]\u00a0\r\n\r\nThe golem delivers a spell you cast that has a range of touch. The golem must be within 120 feet of you.","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"","source":"World of Inarius","tags":"Monster, Undead, Homebrew","templateId":"2991","blockId":"759811","world":"cad8ba06-aedc-4b69-a58e-bc3449077b79","folder":"","isShared":"on"}