{"name":"Divine Smite","overview":"Starting at 2nd level, when you hit a creature with a melee weapon attack, you can expend one spell slot to deal radiant damage to the target, in addition to the weapon's damage.\r\n\r\nThe extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st, to a maximum of 5d8.\r\n\r\nThe damage increases by 1d8 if the target is an undead or a fiend, to a maximum of 6d8.","hitdice":"d8","hitpointsfirstlevel":"","hitpointsathigherlevels":"","armorproficiencies":"","weaponproficiences":"","tools":"","savingthrows":"","skills":"","equipment":"","spellcasting":"","features":"","subclasses":"","tabledata":"","tags":"Paladin,Divine Smite","templateId":"25","blockId":"773299","world":"","folder":"","isShared":"on"}