{"name":"Path of the Battlerager","overview":"","hitdice":"d12","hitpointsfirstlevel":"See [blocklink:590365]","hitpointsathigherlevels":"See [blocklink:590365]","armorproficiencies":"See [blocklink:590365]","weaponproficiences":"See [blocklink:590365]","tools":"See [blocklink:590365]","savingthrows":"See [blocklink:590365]","skills":"See [blocklink:590365]","equipment":"","spellcasting":"","features":"","subclasses":"[h2]Battlerager Armor[\/h2]\r\nAt 3rd level, you gain the ability to use Spiked Armor as a weapon.\r\n\r\nWhile you are wearing spiked armor and are raging, you can use a bonus action to make one melee weapon attack with your armor spikes against a target within 5 feet of you. If the attack hits, the spikes deal 1d4 piercing damage. You use your Strength modifier for the attack and damage rolls.\r\n\r\nAdditionally, when you use the Attack action to grapple a creature, the target takes 3 piercing damage if your grapple check succeeds.\r\n\r\n[h2]Reckless Abandon[\/h2]\r\nBeginning at 6th level, when you use Reckless Attack while raging, you also gain temporary hit points equal to your Constitution modifier (minimum of 1). They vanish when your rage ends.\r\n\r\n[h2]Battlerager Charge[\/h2]\r\nBeginning at 10th level, you can take the Dash action as a bonus action while raging.\r\n\r\n[h2]Spiked Retribution[\/h2]\r\nStarting at 14th level, when a creature within 5 feet of you hits you with a melee attack, the attacker takes 3 piercing damage if you are raging, aren't incapacitated, and are wearing spiked armor.","tabledata":"","tags":"","templateId":"25","blockId":"809309","world":"3c69f9b0-0c0e-48da-8e0a-784fdc4d5f19","folder":"","isShared":"on"}