{"name":"Necromancer Spell List","overview":"A handsome Elf male in a white robe takes pause in the middle of a battle to survey the scene before him. Seeing a nearby footman having trouble fighting a bloodlusting Orc, he touches the corpse of a nearby Worg, which rises from the afterlife and lunges at the green beast.\r\n\r\nA Tiefling in black leather armor raises her sword to parry the wild swing of a cackling Gnoll. As her free hand grabs the creature\u2019s unarmored wrist, it lets out a yelp as a green misty substance flows into the Tiefling\u2019s palm and out of a cut on her forearm - a cut that slowly starts to close.\r\n\r\nAs the Ogre\u2019s giant club is about to come down on him, a warrior closes his eyes and awaits death. A howl sounds, and the fighter opens his eyes: he sees the giant flailing around wildly, grasping its face. Standing behind it is a Gnome, grinning through his beard, holding an open tome.\r\n\r\nNo matter the approach to combat, necromancers seek to control life and death in all their forms. A natural knack for manipulating the life essences that flow in every living being is what drives each necromancer to commit their nefarious or honorable deeds.","hit_dice":"1d6","hit_points_at_1st_level":"6 + your Constitution modifier","hit_points_at_higher_levels":"1d6 (or 4) + your Constitution modifier per Necromancer level after 1st.","armor_proficiencies":"Light Armor","weapon_proficiencies":"Daggers, Quarterstaffs, Sickles","tools":"None","saving_throws":"Wisdom, Intelligence","skills":"Choose two from Arcana, Deception, History, Investigation, Medicine, and Religion.","starting_equipment":"","spellcasting":"As a necromancer, the skill to manipulate the life essence of any living being comes naturally to you. Though this skill requires natural talent, the techniques for doing so can be enhanced by studying spells and the arcane.\r\n\r\nSee chapter 10 of the official player handbook for the general rules of spellcasting and the end of this document for the necromancer spell list.","class_features":"","subclass_options":"[h1]Multiclassing[\/h1]\r\nIn order to qualify for a multiclass combination including the necromancer class, you must meet the following requirement:\r\nHave a wisdom of score of 13 or higher\r\nYou gain proficiency in light armor when doing so.","table_data":"Cantrips (0 Level) | 1st Level | 2nd level | 3rd Level | 4th Level | 5th Level | 6th Level | 7th Level | 8th Level | 9th Level\r\n[url:https:\/\/www.worldanvil.com\/block\/622380]Acid Splash[\/url] | [url:https:\/\/www.worldanvil.com\/block\/690694]Bane[\/url]\r\nChill Touch | Cause Fear (XG) | Aid | Animate Dead | Arcane Eye | Antilife Shell | Circle of Death | Divine Word | Abi Dalzim\u2019s Horrid Wilting (XG) | Astral Projection\r\nDancing Lights | Command | Augury | Beacon of Hope | Aura of Life | Cloudkill | Create Undead | Etherealness | Clone | Power Word Heal\r\nFrostbite (XG) | Cure Wounds | Blindness \/ Deafness | Bestow Curse | Blight | Contagion | Disintegrate | Finger of Death | Demiplane | Power Word Kill\r\nGreen-Flame Blade (SC) | Detect Evil and Good | Blur | Blink | Death Ward | Danse Macabre (XG) | Eyebite | Regenerate | Feeblemind | True Resurrection\r\nInfestation (XG) | Detect Poison and Disease | Darkness | Fear | Find Greater Steed | Dream | Harm | Resurrection |  | \r\nMold Earth (XG) | Disguise Self | Find Steed | Feign Death | Locate Creature | Enervation (XG) | Heal | Symbol |  | \r\nPoison Spray | False Life | Gentle Repose | Gaseous Form | Mordenkainen\u2019s Faithful Hound | Greater Restoration | Magic Jar |  |  | \r\nRay of Frost | Find Familiar | Lesser Restoration | Magic Circle | Phantasmal Killer | Hallow | Move Earth |  |  | \r\nSpare the Dying | Healing Word | Moonbeam | Mass Healing Word | Shadow of Moil (XG) | Insect Plague | Soul Cage |  |  | \r\nSword Burst (SC) | Inflict Wounds | See Invisibility | Phantom Steed | Sickening Radiance (XG) | Mass Cure Wounds | True Seeing |  |  | \r\nThaumaturgy | Protection from Evil and Good | Shadow Blade (XG) | Remove Curse |  | Negative Energy Flood |  |  |  | \r\nToll the Dead (XG) | Shield | Phantasmal Force | Revivify |  | Raise Dead |  |  |  | \r\nTrue Strike | Ray of Sickness | Prayer of Healing | Speak With Dead |  | Rary's Telepathic Bond |  |  |  | \r\n | | Ray of Enfeeblement | Spirit Guardians |  | Reincarnate |  |  |  | \r\n |  |  | Vampiric Touch |  |  |  |  |  | \r\n\r\n","source":"","jsondata":"","tags":"Necromancer","isShared":"on","templateId":"5460","blockId":"874865","world":""}