{"name":"Inverted Knight","cr":"7","types":"Fiend","size":"Medium","languages":"(Understands but cannot speak) Common, Draconic, and Infernal","alignment":"Any Evil","description":"Strange beings with inverted \"layered. Bone and muscle make up the outside. Seeming like a suit of red armor. With a metallic skeleton on the inside","suggestedenvironment":"","ac":"18","hitpoints":"82hp","strength":"18","dexterity":"11","constitution":"20","intelligence":"10","wisdom":"10","charisma":"4","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Darkvision, Truesight","skills":"","savingthrows":"Con. +8, Str. +7","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"Brave: Advantage on saving throws against being frightened","actions":"Multi-attack: The knight makes 2 attacks\r\n\r\nBone Greatsword: +7 to hit, 2d6+4 slashing damage\r\n\r\nBone claw: +7 to hit, 1d6+4 slashing and gives disadvantage on saving throws\r\n\r\nFrightful Presence: each enemy creature aware of the knight and can see it must succeed on a dc12 wisdom throw or be frightened","reactions":"Parry: The knight adds 3 ac against a melee attack that would have otherwise hit it, as long as it sees the attacker","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21","blockId":"99624"}