Homebrew
You have Darkvision with a range of 60 feet.
You have Advantage on Intelligence, Wisdom, and Charisma saving throws.
You have proficiency with Woodcarver’s tools, and have a natural skill at carving felled wood into toys and gifts.
As part of your lineage that grants you supernatural abilities. You know the Guidance cantrip. You also always have the Barkskin spell prepared. You can cast it without a spell slot a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest. You can also use any spell slots you have to cast the spell.
Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait.
You are proficient in Nature checks as well know the goodberry spell and can cast it freely. When you reach 5th level, you can cast speak with plants and regain the ability to do so when you finish a short rest. Casting these spells with this trait doesn’t require material components. When you speak to Treants you can roll any Persuasion checks with advantage.