| +6 | Strength |
| +1 | Dexterity |
| +3 | Constitution |
| +0 | Intelligence |
| +1 | Wisdom |
| +1 | Charisma |
| +1 | Acrobatics |
| +1 | Animal Handling |
| +0 | Arcana |
| +6 | Athletics |
| +3 | Deception |
| +0 | History |
| +1 | Insight |
| +3 | Intimidation |
| +0 | Investigation |
| +1 | Martial |
| +1 | Medicine |
| +0 | Nature |
| +3 | Perception |
| +1 | Performance |
| +1 | Persuasion |
| +0 | Religion |
| +1 | Sleight of Hands |
| +1 | Stealth |
| +1 | Survival |
| Weapon | Attack | Damage |
|---|---|---|
| Greatsword | 1d20+6 | 2d6+4 |
| GreatswordGWM | 1d20+1 | 2d6+14 |
| HandCrossbow | 1d20+3 | 1d6+1 |
| LightCrossbow | 1d20+3 | 1d8+1 |
The statblocks of your Weapons, armor and other important/magical equipment
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.