| +1 | Strength |
| +10 | Dexterity |
| +4 | Constitution |
| +12 | Intelligence |
| +7 | Wisdom |
| +4 | Charisma |
| +16 | Acrobatics |
| +1 | Animal Handling |
| +6 | Arcana |
| +13 | Athletics |
| +4 | Deception |
| +6 | History |
| +13 | Insight |
| +16 | Intimidation |
| +6 | Investigation |
| +7 | Martial |
| +1 | Medicine |
| +6 | Nature |
| +13 | Perception |
| +4 | Performance |
| +6 | Persuasion |
| +6 | Religion |
| +4 | Sleight of Hands |
| +18 | Stealth |
| +1 | Survival |
| Weapon | Attack | Damage |
|---|---|---|
| Frost Rapier | 1d20+10 | 1d8+4 piercing + 2d8 cold |
| Shortsword | 1d20+10 | 1d6+4 piercing |
| Dagger | 1d20+10 | 1d4+4 piecing |
| Night Blade | 1d20+8 | 1d8(1d10)+2 slashing |
The statblocks of your Weapons, armor and other important/magical equipment
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.