| +0 | Strength |
| +1 | Dexterity |
| +3 | Constitution |
| +1 | Intelligence |
| +0 | Wisdom |
| +7 | Charisma |
| +1 | Acrobatics |
| +2 | Animal Handling |
| +1 | Arcana |
| +0 | Athletics |
| +7 | Deception |
| +1 | History |
| +2 | Insight |
| +7 | Intimidation |
| +1 | Investigation |
| +0 | Martial |
| +0 | Medicine |
| +1 | Nature |
| +0 | Perception |
| +5 | Performance |
| +7 | Persuasion |
| +1 | Religion |
| +1 | Sleight of Hands |
| +1 | Stealth |
| +0 | Survival |
| Weapon | Attack | Damage |
|---|---|---|
| Poison Spray | Con DC 15 | 1d12 Poison |
| Sword Burst | Dex DC 15 | 1d6 Force |
| Linnorm Claw | 1d20+7 | 1d4+5 Slashing |
| Dagger | 1d20+7 | 1d4+5 Piercing |
| Light Crossbow | 1d20+7 | 1d10+5 Piercing |
The statblocks of your Weapons, armor and other important/magical equipment
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.