| +2 | Strength |
| +4 | Dexterity |
| +4 | Constitution |
| +0 | Intelligence |
| +1 | Wisdom |
| +1 | Charisma |
| +6 | Acrobatics |
| +1 | Animal Handling |
| +0 | Arcana |
| +2 | Athletics |
| +1 | Deception |
| +0 | History |
| +1 | Insight |
| +3 | Intimidation |
| +0 | Investigation |
| +1 | Martial |
| +1 | Medicine |
| +0 | Nature |
| +3 | Perception |
| +1 | Performance |
| +1 | Persuasion |
| +0 | Religion |
| +4 | Sleight of Hands |
| +7 | Stealth |
| +3 | Survival |
| Rapier- d20+6 to hit | 1d8+6 (+2 damage if target damaged) |
|---|---|
| Longbow- d20+6 to hit | 1d8+4 (+2 damage if target damaged) |
The statblocks of your Weapons, armor and other important/magical equipment
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.